Tag: photoshop

First interactive digital installation — accepting failure

First interactive digital installation — accepting failure

I wrote a while back about how I was delving into figuring out arduinos, their coding and combining them with voice recognition to create an installation. The idea was to hook up a VR to an arduino and the arduino to processing to play an animation everytime someone used specific words. Well, I managed to write the codes and create the animation BUT I misunderstood one key fact. The hardware I was using was designed to recognize only one voice. So now my interactive digital installation is missing the interactive part since it won’t interact with anyone but me! What …

Interactive digital installation — first attempt

It is my personal belief that art requires an audience. If art means something to somebody then I believe it has fulfilled its purpose. It may inspire, repel or cause controversy but it will evoke something in someone. Put like that, one could say art may be incomplete without an audience? What if we view that thought literally? Interactive digital installations seek to make the audience part of the art itself. They unfold like a performance. They create connections. I always imagine interacting with a digital installation as taking part in a dream. Something unreal is taking place and the …

The Coding Conundrum

There are so many things I thought I’d do that I still haven’t done: Writing blogposts on all the lectures that have been posted so far Getting around to some art related reading material — still sorely lacking Among other things. But, other than the fact that I am swamped with work trying to pull of my public art project, I have been irrevocably stuck on the digital installation I wrote about earlier. I tried to keep the project simple, but it does require coding. And, for someone like me, who is absolutely new to it, it can be quite …

2.5D animation: First attempt

Right after that fateful MPR day we had a pop-up art show happening in the Camberwell College common room. At first I was mopey and didn’t want to submit anything, but Janet’s email got me going and I decided to leave the current WIPs and move onto something I had been waiting to try for a long time: 2.5D animation. It took some research to figure out that I could use a combo of old photoshop and blender to create these animations for free. Blender LOOKED extremely difficult; way too many buttons and things and it took a few tutorials …

Post-MPR reflections

Post-MPR reflections

Wow, this is long overdue. The MPR was… overwhelming to say the least; the days preceding it, the actual day and the days that came after. Sharing my art and the thought processes behind it, succinctly I might add, was simply nerve-wrecking, and after the MPR was over I felt spent. There was a bout of demotivation that was very unsettling. Previously we had only ever assessed our actions and thoughts out loud during one-on-one tutorials and that hadn’t been scary because we were talking to our advisor. And Jonathan has this way of making you feel like everything you’re …